BEGIN
--DEBUG: RAISE WARNING '% %',NEW.osm_type,NEW.osm_id;
+ -- remove operator tag for most places, messes too much with search_name indexes
+ IF NEW.class not in ('amenity', 'shop') THEN
+ NEW.name := delete(NEW.name, 'operator');
+ END IF;
+
-- just block these
IF NEW.class in ('landuse','natural') and NEW.name is null THEN
-- RAISE WARNING 'empty landuse %',NEW.osm_id;
-- any feature more than 5 square miles is probably worth indexing
ELSEIF ST_GeometryType(NEW.geometry) in ('ST_Polygon','ST_MultiPolygon') AND ST_Area(NEW.geometry) > 0.1 THEN
NEW.rank_search := 22;
- NEW.rank_address := NEW.rank_search;
+ NEW.rank_address := 0;
ELSEIF NEW.class = 'highway' AND NEW.name is NULL AND
NEW.type in ('service','cycleway','path','footway','steps','bridleway','track','byway','motorway_link','primary_link','trunk_link','secondary_link','tertiary_link') THEN
-- RAISE WARNING 'unnamed minor feature %',NEW.osm_id;
--DEBUG: RAISE WARNING '%', existingplacex;
END IF;
+ -- remove operator tag for most places, messes too much with search_name indexes
+ IF NEW.class not in ('amenity', 'shop') THEN
+ NEW.name := delete(NEW.name, 'operator');
+ END IF;
+
-- Just block these - lots and pointless
IF NEW.class in ('landuse','natural') and NEW.name is null THEN
-- if the name tag was removed, older versions might still be lurking in the place table
END IF;
+ -- refuse to update multiplpoygons with too many objects, too much of a performance hit
+ IF ST_NumGeometries(NEW.geometry) > 2000 THEN
+ RAISE WARNING 'Dropping update of % % because of geometry complexity.', NEW.osm_type, NEW.osm_id;
+ RETURN NULL;
+ END IF;
+
IF coalesce(existing.name::text, '') != coalesce(NEW.name::text, '')
OR coalesce(existing.extratags::text, '') != coalesce(NEW.extratags::text, '')
OR coalesce(existing.housenumber, '') != coalesce(NEW.housenumber, '')