@file = file
end
- def points
- return enum_for(:points) unless block_given?
-
- @possible_points = 0
- @actual_points = 0
- @tracksegs = 0
-
- @file.rewind
-
- reader = XML::Reader.io(@file)
-
+ def parse_file(reader)
point = nil
while reader.read
end
end
- def picture(min_lat, min_lon, max_lat, max_lon, _num_points)
+ def points(&block)
+ return enum_for(:points) unless block_given?
+
+ @possible_points = 0
+ @actual_points = 0
+ @tracksegs = 0
+
+ begin
+ Archive::Reader.open_filename(@file).each_entry_with_data do |_entry, data|
+ parse_file(XML::Reader.string(data), &block)
+ end
+ rescue Archive::Error
+ io = ::File.open(@file)
+
+ case MimeMagic.by_magic(io)&.type
+ when "application/gzip" then io = Zlib::GzipReader.open(@file)
+ when "application/x-bzip" then io = Bzip2::FFI::Reader.open(@file)
+ end
+
+ parse_file(XML::Reader.io(io), &block)
+ end
+ end
+
+ def picture(min_lat, min_lon, max_lat, max_lon, num_points)
nframes = 10
width = 250
height = 250
delay = 50
- ptsper = _num_points / nframes;
+ points_per_frame = (num_points.to_f / nframes).ceil
proj = OSM::Mercator.new(min_lat, min_lon, max_lat, max_lon, width, height)
frames = []
- (0..nframes - 1).each do |n|
+ (0...nframes).each do |n|
frames[n] = GD2::Image::IndexedColor.new(width, height)
black = frames[n].palette.allocate(GD2::Color[0, 0, 0])
white = frames[n].palette.allocate(GD2::Color[255, 255, 255])
px = proj.x(p.longitude)
py = proj.y(p.latitude)
- if ((pt >= (ptsper * n)) && (pt <= (ptsper * (n+1))))
- pen.thickness=(3)
+ if (pt >= (points_per_frame * n)) && (pt <= (points_per_frame * (n + 1)))
+ pen.thickness = 3
pen.color = black
else
- pen.thickness=(1)
+ pen.thickness = 1
pen.color = grey
end
pen.line(px, py, oldpx, oldpy) unless first
- first = false
- oldpy = py
- oldpx = px
+ first = false
+ oldpy = py
+ oldpx = px
end
end
end
- res = GD2::AnimatedGif::gif_anim_begin(frames[0])
- res << GD2::AnimatedGif::gif_anim_add(frames[0], nil, delay)
- (1..nframes - 1).each do |n|
- res << GD2::AnimatedGif::gif_anim_add(frames[n], frames[n-1], delay)
+ image = GD2::AnimatedGif.new
+ image.add(frames.first)
+ frames.each do |frame|
+ image.add(frame, :delay => delay)
end
- res << GD2::AnimatedGif::gif_anim_end()
+ image.end
- res
+ output = StringIO.new
+ image.export(output)
+ output.read
end
def icon(min_lat, min_lon, max_lat, max_lon)