+ return {
+ x: rect.width / element.offsetWidth || 1,
+ y: rect.height / element.offsetHeight || 1,
+ boundingClientRect: rect
+ };
+}
+
+
+var DomUtil = (Object.freeze || Object)({
+ TRANSFORM: TRANSFORM,
+ TRANSITION: TRANSITION,
+ TRANSITION_END: TRANSITION_END,
+ get: get,
+ getStyle: getStyle,
+ create: create$1,
+ remove: remove,
+ empty: empty,
+ toFront: toFront,
+ toBack: toBack,
+ hasClass: hasClass,
+ addClass: addClass,
+ removeClass: removeClass,
+ setClass: setClass,
+ getClass: getClass,
+ setOpacity: setOpacity,
+ testProp: testProp,
+ setTransform: setTransform,
+ setPosition: setPosition,
+ getPosition: getPosition,
+ disableTextSelection: disableTextSelection,
+ enableTextSelection: enableTextSelection,
+ disableImageDrag: disableImageDrag,
+ enableImageDrag: enableImageDrag,
+ preventOutline: preventOutline,
+ restoreOutline: restoreOutline,
+ getSizedParentNode: getSizedParentNode,
+ getScale: getScale
+});
+
+/*
+ * @namespace DomEvent
+ * Utility functions to work with the [DOM events](https://developer.mozilla.org/docs/Web/API/Event), used by Leaflet internally.
+ */
+
+// Inspired by John Resig, Dean Edwards and YUI addEvent implementations.
+
+// @function on(el: HTMLElement, types: String, fn: Function, context?: Object): this
+// Adds a listener function (`fn`) to a particular DOM event type of the
+// element `el`. You can optionally specify the context of the listener
+// (object the `this` keyword will point to). You can also pass several
+// space-separated types (e.g. `'click dblclick'`).
+
+// @alternative
+// @function on(el: HTMLElement, eventMap: Object, context?: Object): this
+// Adds a set of type/listener pairs, e.g. `{click: onClick, mousemove: onMouseMove}`
+function on(obj, types, fn, context) {
+
+ if (typeof types === 'object') {
+ for (var type in types) {
+ addOne(obj, type, types[type], fn);
+ }
+ } else {
+ types = splitWords(types);
+
+ for (var i = 0, len = types.length; i < len; i++) {
+ addOne(obj, types[i], fn, context);