+ assert_redirected_to :controller => :errors, :action => :forbidden
+
+ # Ignore issue as moderator
+ session_for(create(:moderator_user))
+ post ignore_issue_path(:id => issue)
+ assert_redirected_to :controller => :errors, :action => :not_found
+ assert_not issue.reload.ignored?
+
+ # Ignore issue as administrator
+ session_for(create(:administrator_user))
+ post ignore_issue_path(:id => issue)
+ assert_response :redirect
+ assert issue.reload.ignored?
+ end
+
+ def test_reopen_moderator
+ target_user = create(:user)
+ issue = create(:issue, :reportable => target_user, :reported_user => target_user, :assigned_role => "moderator")
+
+ issue.resolve!
+
+ # Reopen issue without login
+ post reopen_issue_path(:id => issue)
+ assert_response :forbidden
+
+ # Reopen issue as normal user
+ session_for(create(:user))
+ post reopen_issue_path(:id => issue)
+ assert_response :redirect
+ assert_redirected_to :controller => :errors, :action => :forbidden
+
+ # Reopen issue as administrator
+ session_for(create(:administrator_user))
+ post reopen_issue_path(:id => issue)
+ assert_redirected_to :controller => :errors, :action => :not_found
+ assert_not issue.reload.open?
+
+ # Reopen issue as moderator
+ session_for(create(:moderator_user))
+ post reopen_issue_path(:id => issue)
+ assert_response :redirect
+ assert issue.reload.open?
+ end
+
+ def test_reopen_administrator
+ target_user = create(:user)
+ issue = create(:issue, :reportable => target_user, :reported_user => target_user, :assigned_role => "administrator")
+
+ issue.resolve!
+
+ # Reopen issue without login
+ post reopen_issue_path(:id => issue)
+ assert_response :forbidden
+
+ # Reopen issue as normal user
+ session_for(create(:user))
+ post reopen_issue_path(:id => issue)
+ assert_response :redirect
+ assert_redirected_to :controller => :errors, :action => :forbidden
+
+ # Reopen issue as moderator
+ session_for(create(:moderator_user))
+ post reopen_issue_path(:id => issue)
+ assert_redirected_to :controller => :errors, :action => :not_found
+ assert_not issue.reload.open?