+ _adjustPan: function () {
+ if (!this.options.autoPan) { return; }
+ if (this._map._panAnim) { this._map._panAnim.stop(); }
+
+ var map = this._map,
+ marginBottom = parseInt(getStyle(this._container, 'marginBottom'), 10) || 0,
+ containerHeight = this._container.offsetHeight + marginBottom,
+ containerWidth = this._containerWidth,
+ layerPos = new Point(this._containerLeft, -containerHeight - this._containerBottom);
+
+ layerPos._add(getPosition(this._container));
+
+ var containerPos = map.layerPointToContainerPoint(layerPos),
+ padding = toPoint(this.options.autoPanPadding),
+ paddingTL = toPoint(this.options.autoPanPaddingTopLeft || padding),
+ paddingBR = toPoint(this.options.autoPanPaddingBottomRight || padding),
+ size = map.getSize(),
+ dx = 0,
+ dy = 0;
+
+ if (containerPos.x + containerWidth + paddingBR.x > size.x) { // right
+ dx = containerPos.x + containerWidth - size.x + paddingBR.x;
+ }
+ if (containerPos.x - dx - paddingTL.x < 0) { // left
+ dx = containerPos.x - paddingTL.x;
+ }
+ if (containerPos.y + containerHeight + paddingBR.y > size.y) { // bottom
+ dy = containerPos.y + containerHeight - size.y + paddingBR.y;
+ }
+ if (containerPos.y - dy - paddingTL.y < 0) { // top
+ dy = containerPos.y - paddingTL.y;
+ }
+
+ // @namespace Map
+ // @section Popup events
+ // @event autopanstart: Event
+ // Fired when the map starts autopanning when opening a popup.
+ if (dx || dy) {
+ map
+ .fire('autopanstart')
+ .panBy([dx, dy]);
+ }
+ },
+
+ _onCloseButtonClick: function (e) {
+ this._close();
+ stop(e);
+ },
+
+ _getAnchor: function () {
+ // Where should we anchor the popup on the source layer?
+ return toPoint(this._source && this._source._getPopupAnchor ? this._source._getPopupAnchor() : [0, 0]);
+ }
+
+});
+
+// @namespace Popup
+// @factory L.popup(options?: Popup options, source?: Layer)
+// Instantiates a `Popup` object given an optional `options` object that describes its appearance and location and an optional `source` object that is used to tag the popup with a reference to the Layer to which it refers.
+var popup = function (options, source) {
+ return new Popup(options, source);
+};
+
+
+/* @namespace Map
+ * @section Interaction Options
+ * @option closePopupOnClick: Boolean = true
+ * Set it to `false` if you don't want popups to close when user clicks the map.
+ */
+Map.mergeOptions({
+ closePopupOnClick: true
+});
+
+
+// @namespace Map
+// @section Methods for Layers and Controls
+Map.include({
+ // @method openPopup(popup: Popup): this
+ // Opens the specified popup while closing the previously opened (to make sure only one is opened at one time for usability).
+ // @alternative
+ // @method openPopup(content: String|HTMLElement, latlng: LatLng, options?: Popup options): this
+ // Creates a popup with the specified content and options and opens it in the given point on a map.
+ openPopup: function (popup, latlng, options) {
+ if (!(popup instanceof Popup)) {
+ popup = new Popup(options).setContent(popup);
+ }
+
+ if (latlng) {
+ popup.setLatLng(latlng);
+ }
+
+ if (this.hasLayer(popup)) {
+ return this;
+ }
+
+ if (this._popup && this._popup.options.autoClose) {
+ this.closePopup();
+ }
+
+ this._popup = popup;
+ return this.addLayer(popup);
+ },
+
+ // @method closePopup(popup?: Popup): this
+ // Closes the popup previously opened with [openPopup](#map-openpopup) (or the given one).
+ closePopup: function (popup) {
+ if (!popup || popup === this._popup) {
+ popup = this._popup;
+ this._popup = null;
+ }
+ if (popup) {
+ this.removeLayer(popup);
+ }
+ return this;
+ }
+});
+
+/*
+ * @namespace Layer
+ * @section Popup methods example
+ *
+ * All layers share a set of methods convenient for binding popups to it.
+ *
+ * ```js
+ * var layer = L.Polygon(latlngs).bindPopup('Hi There!').addTo(map);
+ * layer.openPopup();
+ * layer.closePopup();
+ * ```
+ *
+ * Popups will also be automatically opened when the layer is clicked on and closed when the layer is removed from the map or another popup is opened.
+ */
+
+// @section Popup methods
+Layer.include({
+
+ // @method bindPopup(content: String|HTMLElement|Function|Popup, options?: Popup options): this
+ // Binds a popup to the layer with the passed `content` and sets up the
+ // necessary event listeners. If a `Function` is passed it will receive
+ // the layer as the first argument and should return a `String` or `HTMLElement`.
+ bindPopup: function (content, options) {
+
+ if (content instanceof Popup) {
+ setOptions(content, options);
+ this._popup = content;
+ content._source = this;
+ } else {
+ if (!this._popup || options) {
+ this._popup = new Popup(options, this);
+ }
+ this._popup.setContent(content);
+ }
+
+ if (!this._popupHandlersAdded) {
+ this.on({
+ click: this._openPopup,
+ keypress: this._onKeyPress,
+ remove: this.closePopup,
+ move: this._movePopup
+ });
+ this._popupHandlersAdded = true;
+ }
+
+ return this;
+ },
+
+ // @method unbindPopup(): this
+ // Removes the popup previously bound with `bindPopup`.
+ unbindPopup: function () {
+ if (this._popup) {
+ this.off({
+ click: this._openPopup,
+ keypress: this._onKeyPress,
+ remove: this.closePopup,
+ move: this._movePopup
+ });
+ this._popupHandlersAdded = false;
+ this._popup = null;
+ }
+ return this;
+ },
+
+ // @method openPopup(latlng?: LatLng): this
+ // Opens the bound popup at the specified `latlng` or at the default popup anchor if no `latlng` is passed.
+ openPopup: function (layer, latlng) {
+ if (!(layer instanceof Layer)) {
+ latlng = layer;
+ layer = this;
+ }
+
+ if (layer instanceof FeatureGroup) {
+ for (var id in this._layers) {
+ layer = this._layers[id];
+ break;
+ }
+ }
+
+ if (!latlng) {
+ latlng = layer.getCenter ? layer.getCenter() : layer.getLatLng();
+ }
+
+ if (this._popup && this._map) {
+ // set popup source to this layer
+ this._popup._source = layer;
+
+ // update the popup (content, layout, ect...)
+ this._popup.update();
+
+ // open the popup on the map
+ this._map.openPopup(this._popup, latlng);
+ }
+
+ return this;
+ },
+
+ // @method closePopup(): this
+ // Closes the popup bound to this layer if it is open.
+ closePopup: function () {
+ if (this._popup) {
+ this._popup._close();
+ }
+ return this;
+ },
+
+ // @method togglePopup(): this
+ // Opens or closes the popup bound to this layer depending on its current state.
+ togglePopup: function (target) {
+ if (this._popup) {
+ if (this._popup._map) {
+ this.closePopup();
+ } else {
+ this.openPopup(target);
+ }
+ }
+ return this;
+ },
+
+ // @method isPopupOpen(): boolean
+ // Returns `true` if the popup bound to this layer is currently open.
+ isPopupOpen: function () {
+ return (this._popup ? this._popup.isOpen() : false);
+ },
+
+ // @method setPopupContent(content: String|HTMLElement|Popup): this
+ // Sets the content of the popup bound to this layer.
+ setPopupContent: function (content) {
+ if (this._popup) {
+ this._popup.setContent(content);
+ }
+ return this;
+ },
+
+ // @method getPopup(): Popup
+ // Returns the popup bound to this layer.
+ getPopup: function () {
+ return this._popup;
+ },
+
+ _openPopup: function (e) {
+ var layer = e.layer || e.target;
+
+ if (!this._popup) {
+ return;
+ }
+
+ if (!this._map) {
+ return;
+ }
+
+ // prevent map click
+ stop(e);
+
+ // if this inherits from Path its a vector and we can just
+ // open the popup at the new location
+ if (layer instanceof Path) {
+ this.openPopup(e.layer || e.target, e.latlng);
+ return;
+ }
+
+ // otherwise treat it like a marker and figure out
+ // if we should toggle it open/closed
+ if (this._map.hasLayer(this._popup) && this._popup._source === layer) {
+ this.closePopup();
+ } else {
+ this.openPopup(layer, e.latlng);
+ }
+ },
+
+ _movePopup: function (e) {
+ this._popup.setLatLng(e.latlng);
+ },
+
+ _onKeyPress: function (e) {
+ if (e.originalEvent.keyCode === 13) {
+ this._openPopup(e);
+ }
+ }
+});
+
+/*
+ * @class Tooltip
+ * @inherits DivOverlay
+ * @aka L.Tooltip
+ * Used to display small texts on top of map layers.
+ *
+ * @example
+ *
+ * ```js
+ * marker.bindTooltip("my tooltip text").openTooltip();
+ * ```
+ * Note about tooltip offset. Leaflet takes two options in consideration
+ * for computing tooltip offsetting:
+ * - the `offset` Tooltip option: it defaults to [0, 0], and it's specific to one tooltip.
+ * Add a positive x offset to move the tooltip to the right, and a positive y offset to
+ * move it to the bottom. Negatives will move to the left and top.
+ * - the `tooltipAnchor` Icon option: this will only be considered for Marker. You
+ * should adapt this value if you use a custom icon.
+ */
+
+
+// @namespace Tooltip
+var Tooltip = DivOverlay.extend({
+
+ // @section
+ // @aka Tooltip options
+ options: {
+ // @option pane: String = 'tooltipPane'
+ // `Map pane` where the tooltip will be added.
+ pane: 'tooltipPane',
+
+ // @option offset: Point = Point(0, 0)
+ // Optional offset of the tooltip position.
+ offset: [0, 0],
+
+ // @option direction: String = 'auto'
+ // Direction where to open the tooltip. Possible values are: `right`, `left`,
+ // `top`, `bottom`, `center`, `auto`.
+ // `auto` will dynamically switch between `right` and `left` according to the tooltip
+ // position on the map.
+ direction: 'auto',
+
+ // @option permanent: Boolean = false
+ // Whether to open the tooltip permanently or only on mouseover.
+ permanent: false,
+
+ // @option sticky: Boolean = false
+ // If true, the tooltip will follow the mouse instead of being fixed at the feature center.
+ sticky: false,
+
+ // @option interactive: Boolean = false
+ // If true, the tooltip will listen to the feature events.
+ interactive: false,
+
+ // @option opacity: Number = 0.9
+ // Tooltip container opacity.
+ opacity: 0.9
+ },
+
+ onAdd: function (map) {
+ DivOverlay.prototype.onAdd.call(this, map);
+ this.setOpacity(this.options.opacity);
+
+ // @namespace Map
+ // @section Tooltip events
+ // @event tooltipopen: TooltipEvent
+ // Fired when a tooltip is opened in the map.
+ map.fire('tooltipopen', {tooltip: this});
+
+ if (this._source) {
+ // @namespace Layer
+ // @section Tooltip events
+ // @event tooltipopen: TooltipEvent
+ // Fired when a tooltip bound to this layer is opened.
+ this._source.fire('tooltipopen', {tooltip: this}, true);
+ }
+ },
+
+ onRemove: function (map) {
+ DivOverlay.prototype.onRemove.call(this, map);
+
+ // @namespace Map
+ // @section Tooltip events
+ // @event tooltipclose: TooltipEvent
+ // Fired when a tooltip in the map is closed.
+ map.fire('tooltipclose', {tooltip: this});
+
+ if (this._source) {
+ // @namespace Layer
+ // @section Tooltip events
+ // @event tooltipclose: TooltipEvent
+ // Fired when a tooltip bound to this layer is closed.
+ this._source.fire('tooltipclose', {tooltip: this}, true);
+ }
+ },
+
+ getEvents: function () {
+ var events = DivOverlay.prototype.getEvents.call(this);
+
+ if (touch && !this.options.permanent) {
+ events.preclick = this._close;
+ }
+
+ return events;
+ },
+
+ _close: function () {
+ if (this._map) {
+ this._map.closeTooltip(this);
+ }
+ },
+
+ _initLayout: function () {
+ var prefix = 'leaflet-tooltip',
+ className = prefix + ' ' + (this.options.className || '') + ' leaflet-zoom-' + (this._zoomAnimated ? 'animated' : 'hide');
+
+ this._contentNode = this._container = create$1('div', className);
+ },
+
+ _updateLayout: function () {},
+
+ _adjustPan: function () {},
+
+ _setPosition: function (pos) {
+ var map = this._map,
+ container = this._container,
+ centerPoint = map.latLngToContainerPoint(map.getCenter()),
+ tooltipPoint = map.layerPointToContainerPoint(pos),
+ direction = this.options.direction,
+ tooltipWidth = container.offsetWidth,
+ tooltipHeight = container.offsetHeight,
+ offset = toPoint(this.options.offset),
+ anchor = this._getAnchor();
+
+ if (direction === 'top') {
+ pos = pos.add(toPoint(-tooltipWidth / 2 + offset.x, -tooltipHeight + offset.y + anchor.y, true));
+ } else if (direction === 'bottom') {
+ pos = pos.subtract(toPoint(tooltipWidth / 2 - offset.x, -offset.y, true));
+ } else if (direction === 'center') {
+ pos = pos.subtract(toPoint(tooltipWidth / 2 + offset.x, tooltipHeight / 2 - anchor.y + offset.y, true));
+ } else if (direction === 'right' || direction === 'auto' && tooltipPoint.x < centerPoint.x) {
+ direction = 'right';
+ pos = pos.add(toPoint(offset.x + anchor.x, anchor.y - tooltipHeight / 2 + offset.y, true));
+ } else {
+ direction = 'left';
+ pos = pos.subtract(toPoint(tooltipWidth + anchor.x - offset.x, tooltipHeight / 2 - anchor.y - offset.y, true));
+ }
+
+ removeClass(container, 'leaflet-tooltip-right');
+ removeClass(container, 'leaflet-tooltip-left');
+ removeClass(container, 'leaflet-tooltip-top');
+ removeClass(container, 'leaflet-tooltip-bottom');
+ addClass(container, 'leaflet-tooltip-' + direction);
+ setPosition(container, pos);
+ },
+
+ _updatePosition: function () {
+ var pos = this._map.latLngToLayerPoint(this._latlng);
+ this._setPosition(pos);
+ },
+
+ setOpacity: function (opacity) {
+ this.options.opacity = opacity;
+
+ if (this._container) {
+ setOpacity(this._container, opacity);
+ }
+ },
+
+ _animateZoom: function (e) {
+ var pos = this._map._latLngToNewLayerPoint(this._latlng, e.zoom, e.center);
+ this._setPosition(pos);
+ },
+
+ _getAnchor: function () {
+ // Where should we anchor the tooltip on the source layer?
+ return toPoint(this._source && this._source._getTooltipAnchor && !this.options.sticky ? this._source._getTooltipAnchor() : [0, 0]);
+ }
+
+});
+
+// @namespace Tooltip
+// @factory L.tooltip(options?: Tooltip options, source?: Layer)
+// Instantiates a Tooltip object given an optional `options` object that describes its appearance and location and an optional `source` object that is used to tag the tooltip with a reference to the Layer to which it refers.
+var tooltip = function (options, source) {
+ return new Tooltip(options, source);
+};
+
+// @namespace Map
+// @section Methods for Layers and Controls
+Map.include({
+
+ // @method openTooltip(tooltip: Tooltip): this
+ // Opens the specified tooltip.
+ // @alternative
+ // @method openTooltip(content: String|HTMLElement, latlng: LatLng, options?: Tooltip options): this
+ // Creates a tooltip with the specified content and options and open it.
+ openTooltip: function (tooltip, latlng, options) {
+ if (!(tooltip instanceof Tooltip)) {
+ tooltip = new Tooltip(options).setContent(tooltip);
+ }
+
+ if (latlng) {
+ tooltip.setLatLng(latlng);
+ }
+
+ if (this.hasLayer(tooltip)) {
+ return this;
+ }
+
+ return this.addLayer(tooltip);
+ },
+
+ // @method closeTooltip(tooltip?: Tooltip): this
+ // Closes the tooltip given as parameter.
+ closeTooltip: function (tooltip) {
+ if (tooltip) {
+ this.removeLayer(tooltip);
+ }
+ return this;
+ }
+
+});
+
+/*
+ * @namespace Layer
+ * @section Tooltip methods example
+ *
+ * All layers share a set of methods convenient for binding tooltips to it.
+ *
+ * ```js
+ * var layer = L.Polygon(latlngs).bindTooltip('Hi There!').addTo(map);
+ * layer.openTooltip();
+ * layer.closeTooltip();
+ * ```
+ */
+
+// @section Tooltip methods
+Layer.include({
+
+ // @method bindTooltip(content: String|HTMLElement|Function|Tooltip, options?: Tooltip options): this
+ // Binds a tooltip to the layer with the passed `content` and sets up the
+ // necessary event listeners. If a `Function` is passed it will receive
+ // the layer as the first argument and should return a `String` or `HTMLElement`.
+ bindTooltip: function (content, options) {
+
+ if (content instanceof Tooltip) {
+ setOptions(content, options);
+ this._tooltip = content;
+ content._source = this;
+ } else {
+ if (!this._tooltip || options) {
+ this._tooltip = new Tooltip(options, this);
+ }
+ this._tooltip.setContent(content);
+
+ }
+
+ this._initTooltipInteractions();
+
+ if (this._tooltip.options.permanent && this._map && this._map.hasLayer(this)) {
+ this.openTooltip();
+ }
+
+ return this;
+ },
+
+ // @method unbindTooltip(): this
+ // Removes the tooltip previously bound with `bindTooltip`.
+ unbindTooltip: function () {
+ if (this._tooltip) {
+ this._initTooltipInteractions(true);
+ this.closeTooltip();
+ this._tooltip = null;
+ }
+ return this;
+ },
+
+ _initTooltipInteractions: function (remove$$1) {
+ if (!remove$$1 && this._tooltipHandlersAdded) { return; }
+ var onOff = remove$$1 ? 'off' : 'on',
+ events = {
+ remove: this.closeTooltip,
+ move: this._moveTooltip
+ };
+ if (!this._tooltip.options.permanent) {
+ events.mouseover = this._openTooltip;
+ events.mouseout = this.closeTooltip;
+ if (this._tooltip.options.sticky) {
+ events.mousemove = this._moveTooltip;
+ }
+ if (touch) {
+ events.click = this._openTooltip;
+ }
+ } else {
+ events.add = this._openTooltip;
+ }
+ this[onOff](events);
+ this._tooltipHandlersAdded = !remove$$1;
+ },
+
+ // @method openTooltip(latlng?: LatLng): this
+ // Opens the bound tooltip at the specified `latlng` or at the default tooltip anchor if no `latlng` is passed.
+ openTooltip: function (layer, latlng) {
+ if (!(layer instanceof Layer)) {
+ latlng = layer;
+ layer = this;
+ }
+
+ if (layer instanceof FeatureGroup) {
+ for (var id in this._layers) {
+ layer = this._layers[id];
+ break;
+ }
+ }
+
+ if (!latlng) {
+ latlng = layer.getCenter ? layer.getCenter() : layer.getLatLng();
+ }
+
+ if (this._tooltip && this._map) {
+
+ // set tooltip source to this layer
+ this._tooltip._source = layer;
+
+ // update the tooltip (content, layout, ect...)
+ this._tooltip.update();
+
+ // open the tooltip on the map
+ this._map.openTooltip(this._tooltip, latlng);
+
+ // Tooltip container may not be defined if not permanent and never
+ // opened.
+ if (this._tooltip.options.interactive && this._tooltip._container) {
+ addClass(this._tooltip._container, 'leaflet-clickable');
+ this.addInteractiveTarget(this._tooltip._container);
+ }
+ }
+
+ return this;
+ },
+
+ // @method closeTooltip(): this
+ // Closes the tooltip bound to this layer if it is open.
+ closeTooltip: function () {
+ if (this._tooltip) {
+ this._tooltip._close();
+ if (this._tooltip.options.interactive && this._tooltip._container) {
+ removeClass(this._tooltip._container, 'leaflet-clickable');
+ this.removeInteractiveTarget(this._tooltip._container);
+ }
+ }
+ return this;
+ },
+
+ // @method toggleTooltip(): this
+ // Opens or closes the tooltip bound to this layer depending on its current state.
+ toggleTooltip: function (target) {
+ if (this._tooltip) {
+ if (this._tooltip._map) {
+ this.closeTooltip();
+ } else {
+ this.openTooltip(target);
+ }
+ }
+ return this;
+ },
+
+ // @method isTooltipOpen(): boolean
+ // Returns `true` if the tooltip bound to this layer is currently open.
+ isTooltipOpen: function () {
+ return this._tooltip.isOpen();
+ },
+
+ // @method setTooltipContent(content: String|HTMLElement|Tooltip): this
+ // Sets the content of the tooltip bound to this layer.
+ setTooltipContent: function (content) {
+ if (this._tooltip) {
+ this._tooltip.setContent(content);
+ }
+ return this;
+ },
+
+ // @method getTooltip(): Tooltip
+ // Returns the tooltip bound to this layer.
+ getTooltip: function () {
+ return this._tooltip;
+ },
+
+ _openTooltip: function (e) {
+ var layer = e.layer || e.target;
+
+ if (!this._tooltip || !this._map) {
+ return;
+ }
+ this.openTooltip(layer, this._tooltip.options.sticky ? e.latlng : undefined);
+ },
+
+ _moveTooltip: function (e) {
+ var latlng = e.latlng, containerPoint, layerPoint;
+ if (this._tooltip.options.sticky && e.originalEvent) {
+ containerPoint = this._map.mouseEventToContainerPoint(e.originalEvent);
+ layerPoint = this._map.containerPointToLayerPoint(containerPoint);
+ latlng = this._map.layerPointToLatLng(layerPoint);
+ }
+ this._tooltip.setLatLng(latlng);
+ }
+});
+
+/*
+ * @class DivIcon
+ * @aka L.DivIcon
+ * @inherits Icon
+ *
+ * Represents a lightweight icon for markers that uses a simple `<div>`
+ * element instead of an image. Inherits from `Icon` but ignores the `iconUrl` and shadow options.
+ *
+ * @example
+ * ```js
+ * var myIcon = L.divIcon({className: 'my-div-icon'});
+ * // you can set .my-div-icon styles in CSS
+ *
+ * L.marker([50.505, 30.57], {icon: myIcon}).addTo(map);
+ * ```
+ *
+ * By default, it has a 'leaflet-div-icon' CSS class and is styled as a little white square with a shadow.
+ */
+
+var DivIcon = Icon.extend({
+ options: {
+ // @section
+ // @aka DivIcon options
+ iconSize: [12, 12], // also can be set through CSS
+
+ // iconAnchor: (Point),
+ // popupAnchor: (Point),
+
+ // @option html: String = ''
+ // Custom HTML code to put inside the div element, empty by default.
+ html: false,
+
+ // @option bgPos: Point = [0, 0]
+ // Optional relative position of the background, in pixels
+ bgPos: null,
+
+ className: 'leaflet-div-icon'
+ },
+
+ createIcon: function (oldIcon) {
+ var div = (oldIcon && oldIcon.tagName === 'DIV') ? oldIcon : document.createElement('div'),
+ options = this.options;
+
+ div.innerHTML = options.html !== false ? options.html : '';
+
+ if (options.bgPos) {
+ var bgPos = toPoint(options.bgPos);
+ div.style.backgroundPosition = (-bgPos.x) + 'px ' + (-bgPos.y) + 'px';
+ }
+ this._setIconStyles(div, 'icon');
+
+ return div;
+ },
+
+ createShadow: function () {
+ return null;
+ }
+});
+
+// @factory L.divIcon(options: DivIcon options)
+// Creates a `DivIcon` instance with the given options.
+function divIcon(options) {
+ return new DivIcon(options);
+}
+
+Icon.Default = IconDefault;
+
+/*
+ * @class GridLayer
+ * @inherits Layer
+ * @aka L.GridLayer
+ *
+ * Generic class for handling a tiled grid of HTML elements. This is the base class for all tile layers and replaces `TileLayer.Canvas`.
+ * GridLayer can be extended to create a tiled grid of HTML elements like `<canvas>`, `<img>` or `<div>`. GridLayer will handle creating and animating these DOM elements for you.
+ *
+ *
+ * @section Synchronous usage
+ * @example
+ *
+ * To create a custom layer, extend GridLayer and implement the `createTile()` method, which will be passed a `Point` object with the `x`, `y`, and `z` (zoom level) coordinates to draw your tile.
+ *
+ * ```js
+ * var CanvasLayer = L.GridLayer.extend({
+ * createTile: function(coords){
+ * // create a <canvas> element for drawing
+ * var tile = L.DomUtil.create('canvas', 'leaflet-tile');
+ *
+ * // setup tile width and height according to the options
+ * var size = this.getTileSize();
+ * tile.width = size.x;
+ * tile.height = size.y;
+ *
+ * // get a canvas context and draw something on it using coords.x, coords.y and coords.z
+ * var ctx = tile.getContext('2d');
+ *
+ * // return the tile so it can be rendered on screen
+ * return tile;
+ * }
+ * });
+ * ```
+ *
+ * @section Asynchronous usage
+ * @example
+ *
+ * Tile creation can also be asynchronous, this is useful when using a third-party drawing library. Once the tile is finished drawing it can be passed to the `done()` callback.
+ *
+ * ```js
+ * var CanvasLayer = L.GridLayer.extend({
+ * createTile: function(coords, done){
+ * var error;
+ *
+ * // create a <canvas> element for drawing
+ * var tile = L.DomUtil.create('canvas', 'leaflet-tile');
+ *
+ * // setup tile width and height according to the options
+ * var size = this.getTileSize();
+ * tile.width = size.x;
+ * tile.height = size.y;
+ *
+ * // draw something asynchronously and pass the tile to the done() callback
+ * setTimeout(function() {
+ * done(error, tile);
+ * }, 1000);
+ *
+ * return tile;
+ * }
+ * });
+ * ```
+ *
+ * @section
+ */
+
+
+var GridLayer = Layer.extend({
+
+ // @section
+ // @aka GridLayer options
+ options: {
+ // @option tileSize: Number|Point = 256
+ // Width and height of tiles in the grid. Use a number if width and height are equal, or `L.point(width, height)` otherwise.
+ tileSize: 256,
+
+ // @option opacity: Number = 1.0
+ // Opacity of the tiles. Can be used in the `createTile()` function.
+ opacity: 1,
+
+ // @option updateWhenIdle: Boolean = (depends)
+ // Load new tiles only when panning ends.
+ // `true` by default on mobile browsers, in order to avoid too many requests and keep smooth navigation.
+ // `false` otherwise in order to display new tiles _during_ panning, since it is easy to pan outside the
+ // [`keepBuffer`](#gridlayer-keepbuffer) option in desktop browsers.
+ updateWhenIdle: mobile,
+
+ // @option updateWhenZooming: Boolean = true
+ // By default, a smooth zoom animation (during a [touch zoom](#map-touchzoom) or a [`flyTo()`](#map-flyto)) will update grid layers every integer zoom level. Setting this option to `false` will update the grid layer only when the smooth animation ends.
+ updateWhenZooming: true,
+
+ // @option updateInterval: Number = 200
+ // Tiles will not update more than once every `updateInterval` milliseconds when panning.
+ updateInterval: 200,
+
+ // @option zIndex: Number = 1
+ // The explicit zIndex of the tile layer.
+ zIndex: 1,
+
+ // @option bounds: LatLngBounds = undefined
+ // If set, tiles will only be loaded inside the set `LatLngBounds`.
+ bounds: null,