+ // sorts node children by the best axis for split
_chooseSplitAxis: function(node, m, M) {
var compareMinX = node.leaf ? this.compareMinX : compareNodeMinX, compareMinY = node.leaf ? this.compareMinY : compareNodeMinY, xMargin = this._allDistMargin(node, m, M, compareMinX), yMargin = this._allDistMargin(node, m, M, compareMinY);
if (xMargin < yMargin)
node.children.sort(compareMinX);
},
_chooseSplitAxis: function(node, m, M) {
var compareMinX = node.leaf ? this.compareMinX : compareNodeMinX, compareMinY = node.leaf ? this.compareMinY : compareNodeMinY, xMargin = this._allDistMargin(node, m, M, compareMinX), yMargin = this._allDistMargin(node, m, M, compareMinY);
if (xMargin < yMargin)
node.children.sort(compareMinX);
},
+ // total margin of all possible split distributions where each node is at least m full
_allDistMargin: function(node, m, M, compare) {
node.children.sort(compare);
var toBBox = this.toBBox, leftBBox = distBBox(node, 0, m, toBBox), rightBBox = distBBox(node, M - m, M, toBBox), margin = bboxMargin(leftBBox) + bboxMargin(rightBBox), i2, child;
_allDistMargin: function(node, m, M, compare) {
node.children.sort(compare);
var toBBox = this.toBBox, leftBBox = distBBox(node, 0, m, toBBox), rightBBox = distBBox(node, M - m, M, toBBox), margin = bboxMargin(leftBBox) + bboxMargin(rightBBox), i2, child;
- var create2 = typeof name2 === "function" ? name2 : creator_default(name2), select = before == null ? constantNull : typeof before === "function" ? before : selector_default(before);
+ function insert_default(name, before) {
+ var create2 = typeof name === "function" ? name : creator_default(name), select = before == null ? constantNull : typeof before === "function" ? before : selector_default(before);
return t === "flags" || t === "transit" || k === "landuse" || v === "atm" || v === "bicycle_parking" || v === "car_sharing" || v === "caravan_site" || v === "charging_station" || v === "dog_park" || v === "parking" || v === "phone" || v === "playground" || v === "post_box" || v === "public_bookcase" || v === "recycling" || v === "vending_machine";
}
}
return t === "flags" || t === "transit" || k === "landuse" || v === "atm" || v === "bicycle_parking" || v === "car_sharing" || v === "caravan_site" || v === "charging_station" || v === "dog_park" || v === "parking" || v === "phone" || v === "playground" || v === "post_box" || v === "public_bookcase" || v === "recycling" || v === "vending_machine";
}
}
+ //
+ // `buildLocationIndex()`
+ // Call this to prepare a which-polygon location index.
+ // This *resolves* all the locationSets into GeoJSON, which takes some time.
+ // You can skip this step if you don't care about matching within a location.
+ //
+ // `data` needs to be an Object indexed on a 'tree/key/value' path.
+ // (e.g. cache filled by `fileTree.read` or data found in `dist/nsi.json`)
+ return new Date().getTime() - _pointer.startTime <= _maxTimespan && // all pointer events must occur within a small distance of the first pointerdown
var listWrap = selection2.append("div").attr("class", "inspector-body");
}, 0);
}
var listWrap = selection2.append("div").attr("class", "inspector-body");
- var list = listWrap.append("div").attr("class", "preset-list").call(drawList, _mainPresetIndex.defaults(entityGeometries()[0], 36, !context.inIntro(), _currLoc));
+ var entityPresets = _entityIDs.map((entityID) => _mainPresetIndex.match(context.graph().entity(entityID), context.graph()));
+ var list = listWrap.append("div").attr("class", "preset-list").call(drawList, _mainPresetIndex.defaults(entityGeometries()[0], 36, !context.inIntro(), _currLoc, entityPresets));