description: "Description"
languages: "Languages"
pass_crypt: "Password"
+ pass_crypt_confirmation: "Confirm Password"
help:
trace:
tagstring: comma delimited
anonymous: "anonymous"
no_comment: "(no comment)"
part_of: "Part of"
+ part_of_relations:
+ one: 1 relation
+ other: "%{count} relations"
+ part_of_ways:
+ one: 1 way
+ other: "%{count} ways"
download_xml: "Download XML"
view_history: "View History"
view_details: "View Details"
location: "Location:"
+ common_details:
+ coordinates_html: "%{latitude}, %{longitude}"
changeset:
title: "Changeset: %{id}"
belongs_to: "Author"
relation: "Relations (%{count})"
relation_paginated: "Relations (%{x}-%{y} of %{count})"
comment: "Comments (%{count})"
- hidden_commented_by: "Hidden comment from %{user} <abbr title='%{exact_time}'>%{when}</abbr>"
- commented_by: "Comment from %{user} <abbr title='%{exact_time}'>%{when}</abbr>"
+ hidden_commented_by_html: "Hidden comment from %{user} <abbr title='%{exact_time}'>%{when}</abbr>"
+ commented_by_html: "Comment from %{user} <abbr title='%{exact_time}'>%{when}</abbr>"
changesetxml: "Changeset XML"
osmchangexml: "osmChange XML"
feed:
title_html: "Way: %{name}"
history_title_html: "Way History: %{name}"
nodes: "Nodes"
+ nodes_count:
+ other: "%{count} nodes"
also_part_of_html:
one: "part of way %{related_ways}"
other: "part of ways %{related_ways}"
title_html: "Relation: %{name}"
history_title_html: "Relation History: %{name}"
members: "Members"
+ members_count:
+ one: 1 member
+ other: "%{count} members"
relation_member:
entry_html: "%{type} %{name}"
entry_role_html: "%{type} %{name} as %{role}"
entry_html: "Relation %{relation_name}"
entry_role_html: "Relation %{relation_name} (as %{relation_role})"
not_found:
+ title: Not Found
sorry: "Sorry, %{type} #%{id} could not be found."
type:
node: node
changeset: changeset
note: note
timeout:
+ title: Timeout Error
sorry: "Sorry, the data for the %{type} with the id %{id}, took too long to retrieve."
type:
node: node
open_title: "Unresolved note #%{note_name}"
closed_title: "Resolved note #%{note_name}"
hidden_title: "Hidden note #%{note_name}"
- opened_by: "Created by %{user} <abbr title='%{exact_time}'>%{when}</abbr>"
- opened_by_anonymous: "Created by anonymous <abbr title='%{exact_time}'>%{when}</abbr>"
- commented_by: "Comment from %{user} <abbr title='%{exact_time}'>%{when}</abbr>"
- commented_by_anonymous: "Comment from anonymous <abbr title='%{exact_time}'>%{when}</abbr>"
- closed_by: "Resolved by %{user} <abbr title='%{exact_time}'>%{when}</abbr>"
- closed_by_anonymous: "Resolved by anonymous <abbr title='%{exact_time}'>%{when}</abbr>"
- reopened_by: "Reactivated by %{user} <abbr title='%{exact_time}'>%{when}</abbr>"
- reopened_by_anonymous: "Reactivated by anonymous <abbr title='%{exact_time}'>%{when}</abbr>"
- hidden_by: "Hidden by %{user} <abbr title='%{exact_time}'>%{when}</abbr>"
+ opened_by_html: "Created by %{user} <abbr title='%{exact_time}'>%{when}</abbr>"
+ opened_by_anonymous_html: "Created by anonymous <abbr title='%{exact_time}'>%{when}</abbr>"
+ commented_by_html: "Comment from %{user} <abbr title='%{exact_time}'>%{when}</abbr>"
+ commented_by_anonymous_html: "Comment from anonymous <abbr title='%{exact_time}'>%{when}</abbr>"
+ closed_by_html: "Resolved by %{user} <abbr title='%{exact_time}'>%{when}</abbr>"
+ closed_by_anonymous_html: "Resolved by anonymous <abbr title='%{exact_time}'>%{when}</abbr>"
+ reopened_by_html: "Reactivated by %{user} <abbr title='%{exact_time}'>%{when}</abbr>"
+ reopened_by_anonymous_html: "Reactivated by anonymous <abbr title='%{exact_time}'>%{when}</abbr>"
+ hidden_by_html: "Hidden by %{user} <abbr title='%{exact_time}'>%{when}</abbr>"
report: Report this note
+ coordinates_html: "%{latitude}, %{longitude}"
query:
title: "Query Features"
introduction: "Click on the map to find nearby features."
location: "Location:"
view: "View"
edit: "Edit"
+ coordinates: "%{latitude}; %{longitude}"
feed:
user:
title: "OpenStreetMap diary entries for %{user}"
chair_lift: "Chair Lift"
drag_lift: "Drag Lift"
gondola: "Gondola Lift"
+ magic_carpet: "Magic Carpet Lift"
platter: "Platter Lift"
pylon: "Pylon"
station: "Aerialway Station"
t-bar: "T-Bar Lift"
+ "yes": "Aerialway"
aeroway:
aerodrome: "Aerodrome"
airstrip: "Airstrip"
hangar: "Hangar"
helipad: "Helipad"
holding_position: "Holding Position"
+ navigationaid: "Aviation Navigation aid"
parking_position: "Parking Position"
runway: "Runway"
+ taxilane: "Taxilane"
taxiway: "Taxiway"
terminal: "Terminal"
+ windsock: "Windsock"
amenity:
+ animal_boarding: "Animal Boarding"
animal_shelter: "Animal Shelter"
arts_centre: "Arts Centre"
atm: "ATM"
bench: "Bench"
bicycle_parking: "Cycle Parking"
bicycle_rental: "Cycle Rental"
+ bicycle_repair_station: "Bicycle Repair Station"
biergarten: "Beer Garden"
+ blood_bank: "Blood Bank"
boat_rental: "Boat Rental"
brothel: "Brothel"
bureau_de_change: "Bureau de Change"
clock: "Clock"
college: "College"
community_centre: "Community Centre"
+ conference_centre: "Conference Centre"
courthouse: "Courthouse"
crematorium: "Crematorium"
dentist: "Dentist"
drinking_water: "Drinking Water"
driving_school: "Driving School"
embassy: "Embassy"
+ events_venue: "Events Venue"
fast_food: "Fast Food"
ferry_terminal: "Ferry Terminal"
fire_station: "Fire Station"
hospital: "Hospital"
hunting_stand: "Hunting Stand"
ice_cream: "Ice Cream"
+ internet_cafe: "Internet Cafe"
kindergarten: "Kindergarten"
+ language_school: "Language school"
library: "Library"
+ loading_dock: "Loading Dock"
+ love_hotel: "Love Hotel"
marketplace: "Marketplace"
+ mobile_money_agent: "Mobile Money Agent"
monastery: "Monastery"
+ money_transfer: "Money Transfer"
motorcycle_parking: "Motorcycle Parking"
+ music_school: "Music School"
nightclub: "Night Club"
nursing_home: "Nursing Home"
- office: "Office"
parking: "Parking"
parking_entrance: "Parking Entrance"
parking_space: "Parking Space"
+ payment_terminal: "Payment Terminal"
pharmacy: "Pharmacy"
place_of_worship: "Place of Worship"
police: "Police"
post_box: "Post Box"
post_office: "Post Office"
- preschool: "Pre-School"
prison: "Prison"
pub: "Pub"
+ public_bath: "Public Bath"
+ public_bookcase: "Public Bookcase"
public_building: "Public Building"
+ ranger_station: "Ranger Station"
recycling: "Recycling Point"
restaurant: "Restaurant"
- retirement_home: "Retirement Home"
- sauna: "Sauna"
+ sanitary_dump_station: "Sanitary Dump Station"
school: "School"
shelter: "Shelter"
- shop: "Shop"
shower: "Shower"
social_centre: "Social Centre"
- social_club: "Social Club"
social_facility: "Social Facility"
studio: "Studio"
swimming_pool: "Swimming Pool"
theatre: "Theatre"
toilets: "Toilets"
townhall: "Town Hall"
+ training: "Training Facility"
university: "University"
+ vehicle_inspection: "Vehicle Inspection"
vending_machine: "Vending Machine"
veterinary: "Veterinary Surgery"
village_hall: "Village Hall"
waste_basket: "Waste Basket"
waste_disposal: "Waste Disposal"
+ waste_dump_site: "Waste Dump Site"
+ watering_place: "Watering Place"
water_point: "Water Point"
- youth_centre: "Youth Centre"
+ weighbridge: "Weighbridge"
+ "yes": "Amenity"
boundary:
+ aboriginal_lands: "Aboriginal Lands"
administrative: "Administrative Boundary"
census: "Census Boundary"
national_park: "National Park"
+ political: "Electoral Boundary"
protected_area : "Protected Area"
+ "yes": "Boundary"
bridge:
aqueduct: "Aqueduct"
boardwalk: "Boardwalk"
viaduct: "Viaduct"
"yes": "Bridge"
building:
+ apartment: "Apartment"
+ apartments: "Apartments"
+ barn: "Barn"
+ bungalow: "Bungalow"
+ cabin: "Cabin"
+ chapel: "Chapel"
+ church: "Church Building"
+ civic: "Civic Building"
+ college: "College Building"
+ commercial: "Commercial Building"
+ construction: "Building under Construction"
+ detached: "Detached House"
+ dormitory: "Dormitory"
+ duplex: "Duplex House"
+ farm: "Farm House"
+ farm_auxiliary: "Auxiliary Farm House"
+ garage: "Garage"
+ garages: "Garages"
+ greenhouse: "Greenhouse"
+ hangar: "Hangar"
+ hospital: "Hospital Building"
+ hotel: "Hotel Building"
+ house: "House"
+ houseboat: "Houseboat"
+ hut: "Hut"
+ industrial: "Industrial Building"
+ kindergarten: "Kindergarden Building"
+ manufacture: "Manufacturing Building"
+ office: "Office Building"
+ public: "Public Building"
+ residential: "Residential Building"
+ retail: "Retail Building"
+ roof: "Roof"
+ ruins: "Ruined Building"
+ school: "School Building"
+ semidetached_house: "Semidetached House"
+ service: "Service Building"
+ shed: "Shed"
+ stable: "Stable"
+ static_caravan: "Caravan"
+ temple: "Temple Building"
+ terrace: "Terrace Building"
+ train_station: "Train Station Building"
+ university: "University Building"
+ warehouse: "Warehouse"
"yes": "Building"
+ club:
+ scout: "Scout Group Base"
+ sport: "Sportsclub"
+ "yes": "Club"
craft:
+ beekeper: "Beekeeper"
+ blacksmith: "Blacksmith"
brewery: "Brewery"
carpenter: "Carpenter"
+ caterer: "Caterer"
+ confectionery: "Confectionary"
+ dressmaker: "Dressmaker"
electrician: "Electrician"
+ electronics_repair: "Electronics Repair"
gardener: "Gardener"
+ glaziery: "Glaziery"
+ handicraft: "Handicraft"
+ hvac: "HVAC Craft"
+ metal_construction: "Metal Constructioner"
painter: "Painter"
photographer: "Photographer"
plumber: "Plumber"
+ roofer: "Roofer"
+ sawmill: "Sawmill"
shoemaker: "Shoemaker"
+ stonemason: "Stonemason"
tailor: "Tailor"
+ window_construction: "Window Construction"
+ winery: "Winery"
"yes": "Craft Shop"
emergency:
+ access_point: "Access Point"
ambulance_station: "Ambulance Station"
assembly_point: "Assembly Point"
defibrillator: "Defibrillator"
+ fire_xtinguisher: "Fire Extinguisher"
+ fire_water_pond: "Fire Water Pond"
landing_site: "Emergency Landing Site"
+ life_ring: "Emergency Life Ring"
phone: "Emergency Phone"
+ siren: "Emergency Siren"
+ suction_point: "Emergency Suction Point"
water_tank: "Emergency Water Tank"
"yes": "Emergency"
highway:
cycleway: "Cycle Path"
elevator: "Elevator"
emergency_access_point: "Emergency Access Point"
+ emergency_bay: "Emergency Bay"
footway: "Footpath"
ford: "Ford"
give_way: "Give Way Sign"
tertiary: "Tertiary Road"
tertiary_link: "Tertiary Road"
track: "Track"
+ traffic_mirror: "Traffic Mirror"
traffic_signals: "Traffic Signals"
- trail: "Trail"
+ trailhead: "Trailhead"
trunk: "Trunk Road"
trunk_link: "Trunk Road"
turning_loop: "Turning Loop"
unclassified: "Unclassified Road"
"yes" : "Road"
historic:
+ aircraft: "Historic Aircraft"
archaeological_site: "Archaeological Site"
+ bomb_crater: "Historic Bomb Crater"
battlefield: "Battlefield"
boundary_stone: "Boundary Stone"
building: "Historic Building"
bunker: "Bunker"
+ cannon: "Historic Cannon"
castle: "Castle"
+ charcoal_pile: "Historic Charcoal Pile"
church: "Church"
city_gate: "City Gate"
citywalls: "City Walls"
fort: "Fort"
heritage: "Heritage Site"
+ hollow_way: "Hollow Way"
house: "House"
- icon: "Icon"
manor: "Manor"
memorial: "Memorial"
+ milestone: "Historic Milestone"
mine: "Mine"
mine_shaft: "Mine Shaft"
monument: "Monument"
+ railway: "Historic Railway"
roman_road: "Roman Road"
ruins: "Ruins"
stone: "Stone"
tomb: "Tomb"
tower: "Tower"
+ wayside_chapel: "Wayside Chapel"
wayside_cross: "Wayside Cross"
wayside_shrine: "Wayside Shrine"
wreck: "Wreck"
"yes": "Junction"
landuse:
allotments: "Allotments"
+ aquaculture: "Aquaculture"
basin: "Basin"
brownfield: "Brownfield Land"
cemetery: "Cemetery"
military: "Military Area"
mine: "Mine"
orchard: "Orchard"
+ plant_nursery: "Plant Nursery"
quarry: "Quarry"
railway: "Railway"
recreation_ground: "Recreation Ground"
+ religious: "Religious Ground"
reservoir: "Reservoir"
reservoir_watershed: "Reservoir Watershed"
residential: "Residential Area"
retail: "Retail"
- road: "Road Area"
village_green: "Village Green"
vineyard: "Vineyard"
"yes": "Landuse"
leisure:
+ adult_gaming_centre: "Adult Gaming Centre"
+ amusement_arcade: "Amusement Arcade"
+ bandstand: "Bandstand"
beach_resort: "Beach Resort"
bird_hide: "Bird Hide"
+ bleachers: "Bleachers"
+ bowling_alley: "Bowling Alley"
common: "Common Land"
+ dance: "Dance Hall"
dog_park: "Dog Park"
firepit: "Fire Pit"
fishing: "Fishing Area"
marina: "Marina"
miniature_golf: "Miniature Golf"
nature_reserve: "Nature Reserve"
+ outdoor_seating: "Outdoor Seating"
park: "Park"
+ picnic_table: "Picnic Table"
pitch: "Sports Pitch"
playground: "Playground"
recreation_ground: "Recreation Ground"
"yes": "Leisure"
man_made:
adit: "Adit"
+ advertising: "Advertising"
+ antenna: "Antenna"
+ avalanche_protection: "Avalanche Protection"
beacon: "Beacon"
+ beam: "Beam"
beehive: "Bee Hive"
breakwater: "Breakwater"
bridge: "Bridge"
bunker_silo: "Bunker"
+ cairn: "Cairn"
chimney: "Chimney"
+ clearcut: "Clearcut"
+ communications_tower: "Communications Tower"
crane: "Crane"
+ cross: "Cross"
dolphin: "Mooring Post"
dyke: "Dyke"
embankment: "Embankment"
groyne: "Groyne"
kiln: "Kiln"
lighthouse: "Lighthouse"
+ manhole: "Manhole"
mast: "Mast"
mine: "Mine"
mineshaft: "Mine Shaft"
petroleum_well: "Petroleum Well"
pier: "Pier"
pipeline: "Pipeline"
+ pumping_station: "Pumping Station"
+ reservoir_covered: "Covered Reservoir"
silo: "Silo"
+ snow_cannon: "Snow Cannon"
+ snow_fence: "Snow Fence"
storage_tank: "Storage Tank"
+ street_cabinet: "Street Cabinet"
surveillance: "Surveillance"
+ telescope: "Telescope"
tower: "Tower"
+ utility_pole: "Utility Pole"
wastewater_plant: "Wastewater Plant"
watermill: "Water Mill"
+ water_tap: "Water Tap"
water_tower: "Water Tower"
water_well: "Well"
water_works: "Water Works"
airfield: "Military Airfield"
barracks: "Barracks"
bunker: "Bunker"
+ checkpoint: "Checkpoint"
+ trench: "Trench"
"yes": "Military"
mountain_pass:
"yes" : "Mountain Pass"
natural:
+ bare_rock: "Bare Rock"
bay: "Bay"
beach: "Beach"
cape: "Cape"
grassland: "Grassland"
heath: "Heath"
hill: "Hill"
+ hot_spring: "Hot Spring"
island: "Island"
land: "Land"
marsh: "Marsh"
water: "Water"
wetland: "Wetland"
wood: "Wood"
+ "yes": "Natural Feature"
office:
accountant: "Accountant"
administrative: "Administration"
+ advertising_agency: "Advertising Agency"
architect: "Architect"
association: "Association"
company: "Company"
+ diplomatic: "Diplomatic Office"
educational_institution: "Educational Institution"
employment_agency: "Employment Agency"
+ energy_supplier: "Energy Supplier Office"
estate_agent: "Estate Agent"
+ financial: "Financial Office"
government: "Governmental Office"
insurance: "Insurance Office"
it: "IT Office"
lawyer: "Lawyer"
+ logistics: "Logistics Office"
+ newspaper: "Newspaper Office"
ngo: "NGO Office"
+ notary: "Notary"
+ religion: "Religious Office"
+ research: "Research Office"
+ tax_advisor: "Tax Advisor"
telecommunication: "Telecommunication Office"
travel_agent: "Travel Agency"
"yes": "Office"
locality: "Locality"
municipality: "Municipality"
neighbourhood: "Neighbourhood"
+ plot: "Plot"
postcode: "Postcode"
quarter: "Quarter"
region: "Region"
subdivision: "Subdivision"
suburb: "Suburb"
town: "Town"
- unincorporated_area: "Unincorporated Area"
village: "Village"
"yes": "Place"
railway:
switch: "Railway Points"
tram: "Tramway"
tram_stop: "Tram Stop"
+ yard: "Railway Yard"
shop:
+ agrarian: "Agrarian Shop"
alcohol: "Off License"
antiques: "Antiques"
+ appliance: "Appliances Shop"
art: "Art Shop"
+ baby_goods: "Baby Goods"
+ bag: "Bag Shop"
bakery: "Bakery"
+ bathroom_furnishing: "Bathroom Furnishing"
beauty: "Beauty Shop"
+ bed: "Bedding Products"
beverages: "Beverages Shop"
bicycle: "Bicycle Shop"
bookmaker: "Bookmaker"
car_repair: "Car Repair"
carpet: "Carpet Shop"
charity: "Charity Shop"
+ cheese: "Cheese Shop"
chemist: "Chemist"
+ chocolate: "Chocolate"
clothes: "Clothes Shop"
+ coffee: "Coffee Shop"
computer: "Computer Shop"
confectionery: "Confectionery Shop"
convenience: "Convenience Store"
copyshop: "Copy Shop"
cosmetics: "Cosmetics Shop"
+ craft: "Crafts Supply Store"
+ curtain: "Curtain Shop"
+ dairy: "Dairy Shop"
deli: "Deli"
department_store: "Department Store"
discount: "Discount Items Shop"
doityourself: "Do-It-Yourself"
dry_cleaning: "Dry Cleaning"
+ e-cigarette: "E-Cigarette Shop"
electronics: "Electronics Shop"
+ erotic: "Erotic Shop"
estate_agent: "Estate Agent"
+ fabric: "Fabric Store"
farm: "Farm Shop"
fashion: "Fashion Shop"
- fish: "Fish Shop"
+ fishing: "Fishing Supplies Shop"
florist: "Florist"
food: "Food Shop"
+ frame: "Frame Shop"
funeral_directors: "Funeral Directors"
furniture: "Furniture"
- gallery: "Gallery"
garden_centre: "Garden Centre"
+ gas: "Gas Store"
general: "General Store"
gift: "Gift Shop"
greengrocer: "Greengrocer"
grocery: "Grocery Shop"
hairdresser: "Hairdresser"
hardware: "Hardware Store"
+ health_food: "Health Food Store"
+ hearing_aids: "Hearing Aids"
+ herbalist: "Herbalist"
hifi: "Hi-Fi"
houseware: "Houseware Shop"
+ ice_cream: "Ice Cream Shop"
interior_decoration: "Interior Decoration"
jewelry: "Jewelry Shop"
kiosk: "Kiosk Shop"
kitchen: "Kitchen Shop"
laundry: "Laundry"
+ locksmith: "Locksmith"
lottery: "Lottery"
mall: "Mall"
- market: "Market"
massage: "Massage"
+ medical_supply: "Medical Supply Shop"
mobile_phone: "Mobile Phone Shop"
+ money_lender: "Money Lender"
motorcycle: "Motorcycle Shop"
+ motorcycle_repair: "Motorcycle Repair Shop"
music: "Music Shop"
+ musical_instrument: "Musical Instruments"
newsagent: "Newsagent"
+ nutrition_supplements: "Nutrition Supplements"
optician: "Optician"
organic: "Organic Food Shop"
outdoor: "Outdoor Shop"
paint: "Paint Shop"
+ pastry: "Pastry Shop"
pawnbroker: "Pawnbroker"
+ perfumery: "Perfumery"
pet: "Pet Shop"
- pharmacy: "Pharmacy"
+ pet_grooming: "Pet Grooming"
photo: "Photo Shop"
seafood: "Sea Food"
second_hand: "Second-hand Shop"
+ sewing: "Sewing Shop"
shoes: "Shoe Shop"
sports: "Sports Shop"
stationery: "Stationery Shop"
+ storage_rental: "Storage Rental"
supermarket: "Supermarket"
tailor: "Tailor"
+ tattoo: "Tattoo Shop"
+ tea: "Tea Shop"
ticket: "Ticket Shop"
tobacco: "Tobacco Shop"
toys: "Toy Shop"
vacant: "Vacant Shop"
variety_store: "Variety Store"
video: "Video Shop"
+ video_games: "Video Game Store"
+ wholesale: "Wholesale Store"
wine: "Wine Store"
"yes": "Shop"
tourism:
attraction: "Attraction"
bed_and_breakfast: "Bed and Breakfast"
cabin: "Cabin"
+ camp_pitch: "Camp Pitch"
camp_site: "Camp Site"
caravan_site: "Caravan Site"
chalet: "Chalet"
picnic_site: "Picnic Site"
theme_park: "Theme Park"
viewpoint: "Viewpoint"
+ wilderness_hut: "Wilderness Hut"
zoo: "Zoo"
tunnel:
building_passage: "Building Passage"
level8: "City Boundary"
level9: "Village Boundary"
level10: "Suburb Boundary"
- description:
- title:
- osm_nominatim: 'Location from <a href="https://nominatim.openstreetmap.org/">OpenStreetMap Nominatim</a>'
- geonames: 'Location from <a href="http://www.geonames.org/">GeoNames</a>'
types:
cities: Cities
towns: Towns
text: Make a Donation
learn_more: "Learn More"
more: More
- notifier:
+ user_mailer:
diary_comment_notification:
subject: "[OpenStreetMap] %{user} commented on a diary entry"
hi: "Hi %{to_user},"
full <a href="https://opendatacommons.org/licenses/odbl/1.0/">legal
code</a> explains your rights and responsibilities.
intro_3_1_html: |
- Our documentation is licensed under the
+ Our documentation is licensed under the
<a href="https://creativecommons.org/licenses/by-sa/2.0/">Creative
Commons Attribution-ShareAlike 2.0</a> license (CC BY-SA 2.0).
credit_title_html: How to credit OpenStreetMap
direct your readers to openstreetmap.org (perhaps by expanding
'OpenStreetMap' to this full address) and to opendatacommons.org.
credit_3_1_html: |
- The map tiles in the “standard style” at www.openstreetmap.org are a
- Produced Work by the OpenStreetMap Foundation using OpenStreetMap data
- under the Open Database License. If you are using these tiles please use
- the following attribution:
- “Base map and data from OpenStreetMap and OpenStreetMap Foundation”.
+ The map tiles in the “standard style” at www.openstreetmap.org are a
+ Produced Work by the OpenStreetMap Foundation using OpenStreetMap data
+ under the Open Database License. If you are using these tiles please use
+ the following attribution:
+ “Base map and data from OpenStreetMap and OpenStreetMap Foundation”.
credit_4_html: |
For a browsable electronic map, the credit should appear in the corner of the map.
For example:
uploaded: "Uploaded:"
points: "Points:"
start_coordinates: "Start coordinate:"
+ coordinates_html: "%{latitude}; %{longitude}"
map: "map"
edit: "edit"
owner: "Owner:"
reset_password:
title: "Reset password"
heading: "Reset Password for %{user}"
- password: "Password:"
- confirm password: "Confirm Password:"
reset: "Reset Password"
flash changed: "Your password has been changed."
flash token bad: "Did not find that token, check the URL maybe?"
<p>Unlike other maps, OpenStreetMap is completely created by people like you,
and it's free for anyone to fix, update, download and use.</p>
<p>Sign up to get started contributing. We'll send an email to confirm your account.</p>
- license_agreement: 'When you confirm your account you will need to agree to the <a href="https://www.osmfoundation.org/wiki/License/Contributor_Terms">contributor terms</a>.'
email address: "Email Address:"
confirm email address: "Confirm Email Address:"
not_displayed_publicly_html: 'Your address is not displayed publicly, see our <a href="https://wiki.osmfoundation.org/wiki/Privacy_Policy" title="OSMF privacy policy including section on email addresses">privacy policy</a> for more information'
unknown token: "That confirmation code has expired or does not exist."
reconfirm_html: "If you need us to resend the confirmation email, <a href=\"%{reconfirm}\">click here</a>."
confirm_resend:
- success: "We've sent a new confirmation note to %{email} and as soon as you confirm your account you'll be able to get mapping.<br /><br />If you use an antispam system which sends confirmation requests then please make sure you whitelist %{sender} as we are unable to reply to any confirmation requests."
+ success_html: "We've sent a new confirmation note to %{email} and as soon as you confirm your account you'll be able to get mapping.<br /><br />If you use an antispam system which sends confirmation requests then please make sure you whitelist %{sender} as we are unable to reply to any confirmation requests."
failure: "User %{name} not found."
confirm_email:
heading: Confirm a change of email address
revoke: "Revoke!"
flash: "This block has been revoked."
helper:
- time_future: "Ends in %{time}."
+ time_future_html: "Ends in %{time}."
until_login: "Active until the user logs in."
- time_future_and_until_login: "Ends in %{time} and after the user has logged in."
- time_past: "Ended %{time}."
+ time_future_and_until_login_html: "Ends in %{time} and after the user has logged in."
+ time_past_html: "Ended %{time}."
block_duration:
hours:
one: "1 hour"