},
updateLayers: function (layerParam) {
- layerParam = layerParam || "M";
- var layersAdded = "";
+ var layers = layerParam || "M",
+ layersAdded = "";
for (var i = this.baseLayers.length - 1; i >= 0; i--) {
- if (layerParam.indexOf(this.baseLayers[i].options.code) >= 0) {
+ if (layers.indexOf(this.baseLayers[i].options.code) >= 0) {
this.addLayer(this.baseLayers[i]);
layersAdded = layersAdded + this.baseLayers[i].options.code;
} else if (i === 0 && layersAdded === "") {
}
var url = window.location.protocol + "//" + OSM.SERVER_URL + "/",
- query = querystring.stringify(params),
+ query = qs.stringify(params),
hash = OSM.formatHash(this);
if (query) url += "?" + query;
// Called to interlace the bits in x and y, making a Morton code.
function interlace(x, y) {
- x = (x | (x << 8)) & 0x00ff00ff;
- x = (x | (x << 4)) & 0x0f0f0f0f;
- x = (x | (x << 2)) & 0x33333333;
- x = (x | (x << 1)) & 0x55555555;
- y = (y | (y << 8)) & 0x00ff00ff;
- y = (y | (y << 4)) & 0x0f0f0f0f;
- y = (y | (y << 2)) & 0x33333333;
- y = (y | (y << 1)) & 0x55555555;
- return (x << 1) | y;
+ var interlaced_x = x,
+ interlaced_y = y;
+ interlaced_x = (interlaced_x | (interlaced_x << 8)) & 0x00ff00ff;
+ interlaced_x = (interlaced_x | (interlaced_x << 4)) & 0x0f0f0f0f;
+ interlaced_x = (interlaced_x | (interlaced_x << 2)) & 0x33333333;
+ interlaced_x = (interlaced_x | (interlaced_x << 1)) & 0x55555555;
+ interlaced_y = (interlaced_y | (interlaced_y << 8)) & 0x00ff00ff;
+ interlaced_y = (interlaced_y | (interlaced_y << 4)) & 0x0f0f0f0f;
+ interlaced_y = (interlaced_y | (interlaced_y << 2)) & 0x33333333;
+ interlaced_y = (interlaced_y | (interlaced_y << 1)) & 0x55555555;
+ return (interlaced_x << 1) | interlaced_y;
}
var params = {};
params[this._object.type] = this._object.id;
}
- var query = querystring.stringify(params);
+ var query = qs.stringify(params);
if (query) {
str += "?" + query;
}