+ has_many :changeset_tags
+
+ has_many :nodes
+ has_many :ways
+ has_many :relations
+ has_many :old_nodes
+ has_many :old_ways
+ has_many :old_relations
+
+ validates_presence_of :id, :on => :update
+ validates_presence_of :user_id, :created_at, :closed_at, :num_changes
+ validates_uniqueness_of :id
+ validates_numericality_of :id, :on => :update, :integer_only => true
+ validates_numericality_of :min_lat, :max_lat, :min_lon, :max_lat, :allow_nil => true, :integer_only => true
+ validates_numericality_of :user_id, :integer_only => true
+ validates_numericality_of :num_changes, :integer_only => true, :greater_than_or_equal_to => 0
+
+ before_save :update_closed_at
+
+ # over-expansion factor to use when updating the bounding box
+ EXPAND = 0.1
+
+ # maximum number of elements allowed in a changeset
+ MAX_ELEMENTS = 50000
+
+ # maximum time a changeset is allowed to be open for.
+ MAX_TIME_OPEN = 1.day
+
+ # idle timeout increment, one hour seems reasonable.
+ IDLE_TIMEOUT = 1.hour
+
+ # Use a method like this, so that we can easily change how we
+ # determine whether a changeset is open, without breaking code in at
+ # least 6 controllers
+ def is_open?
+ # a changeset is open (that is, it will accept further changes) when
+ # it has not yet run out of time and its capacity is small enough.
+ # note that this may not be a hard limit - due to timing changes and
+ # concurrency it is possible that some changesets may be slightly
+ # longer than strictly allowed or have slightly more changes in them.
+ return ((closed_at > Time.now.getutc) and (num_changes <= MAX_ELEMENTS))
+ end
+
+ def set_closed_time_now
+ if is_open?
+ self.closed_at = Time.now.getutc
+ end
+ end